I ´m also waiting for couple of new models, so I´ve had to field quite a lot proxy models – less useable photos then.
Kodiak with lieutenant
3x Rapiers in condor with missiles
2x legionnaires in Raven
As Miglo, my opponent, brought a lot of infantry on the table, I knew that I had to do some miracle stuff or, better, grab the initiative later in the game.
So when, after our first round, Miglo deployed his Destroyers quite aggressive forward, I´ve managed to get the initiative by the card (reroll with CV 5) and Rapiers downed Intruder Dropship. Luckily destroyers survived, but did nothing for the rest of the game.
But he also deployed his other infantry into the central building and managed to find the objective on 6+. Ok. I´ve deployed mine infantry via Ravens into the other buildings with objectives, but did not fing anything yet.
On the next turn he loaded the objective into the Marauder and flew him to the edge, but not from the table.
So again, I´ve won the initiative, sent in the Archangels but those bastards didn´t shoot down the Marauder. Sad. But they corrected their mistake during the game later when they destroyed Intruder with Prowlers (three died, only last one survived only to be destroyed by Katanas later) and stripped Desolator´s 4 wounds. Not stellar, but I liked them for their ability to deliver the blow into opponent´s deploy. Always useful (I ´m Space Marine player after all..)
In the closing of the game I´ve found two other objectives, flew off the board so it was 4-4 on objectives.
Honorable mention was the Desolator, who, befor he died, did some considerable damage.
I´m bit frustrated by this open corridor of fire. Well, not frustrated but not as much thrilled as I would like to be.
Overall it was very fun and close game as I always remembered it. Looking forward to it and to expand it in Bratislava.